Post by fayth on Oct 18, 2011 12:17:16 GMT -5
Player: Fayth
Name: Emi 'Fayth' Shigeru
Codename: The alias you go by in costume.
Age: 23
Height: 5'5
Weight: 115
Hair: blue black
Eyes: lavender
Nationality: Japanese
Occupation: Game designer by family trade and ambition though it takes effort to learn this about her. Publicly she works as a model for gaming conventions and the like.
Appearance: Her choice of attire varies but stays within what you would find in the Harajuku district of Tokyo. Typically it consists of thigh high stockings, a short skirt (usually pleated) or shorts, a short shirt that -always- covers her shoulder though it might dip alarmingly in the front, knee high boots or heels, and occasionally puff sleeves or long sleeves unattached from her garment. In cooler temperatures she usually wears a long black coat with multiple buckles. She is roughly 5'5 with hair that is so black it shimmers with blue highlights. Depending on her clothing for the day she will streak her hair to match (if her top is crimson she will have crimson chunks in her hair, if its pink then vibrant pink streaks, etc). Her eyes are sometimes mistaken for a vibrant blue though they are intact a vibrant lavender with a tinge of grey. Fayth's hair, makeup, and dress are impeccable as fitting a woman from Japanese culture and a professional model.
Picture:
Personality: She is quite easy going and enjoys any type of fun that she can seek. In the wide social setting of a convention she can be quite the networker and finds it easy to speak with just about anyone. Her bubbly energetic nature is infectious and she's seldom without a smile. However in one on one personal interactions she can be rather shy and awkward.
Background: Born and raised in Kyoto, Japan as her father had been. The ancestral seat of Japan's power influenced her life much as it did her father filling her with a sense of duty and honor. Though most might consider her a 'spaz' or 'flake' this hides a much more serious and tradition bound method of behavior. Her parents saw to it that she had a proper education (which included martial training) and she grew up with a great deal of respect for her family and the traditions which surrounded her. Honor is a byword that pulses through her with every beat of her heart. She has a strict code of moral value's that she will not break. Failure for her is not an option and when it occurs is felt as a personal insult that does not harm her alone but dishonors her family as well.
Fayth spent her childhood quite happy, her teen years were quite progressive and she achieved high marks in all her classes. College was also a thrill for her and she quickly surpassed her peers to join her father's industry of choice, game design. Though while she was in college she developed a unique fondness for physics and humanities classes. This caused her to become quite create when her abilities were discovered almost by accident.
She and her younger brother had been playing on the banks of the river near their home when a heavy dead branch from the tree above her brother suddenly fell. Instead of meeting with certain tragic (possibly death) injury the branch was instead 'pushed' by her kinetic ability to land several feet from him. Stunned by what she had done if it had not been for the acceptance and encouragement of her family she would have quite easily forced down her ability and never worked to discover its full potential.
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Fighting----- (#) Comparable skills on par with Jet Li.
Agility------ (#) Quick, flexible, run rabbit run
Strength----- (#)Stronger then your average woman but only due to training
Endurance---- (#)Well above average, she has never tired easily
Reasoning---- (#)I was out-thinking you before you even considered that thought. Tactics are something that comes naturally to me
Intuition---- (#) Instinctual feel for physics but when it comes to people on a personal level I'm oblivious. My attention to detail is nigh on impeccable (I did mention I was a dedicated gamer didn't I?)
Psyche------- (#)I am a rock.
Hit Points: Ignore this
Mental health: Ignore this
Resources: Roughly 120k yearly.
Source of Income- Working as a game designer as her primary source of income. Her secondary and most known source of income is from her modeling contracts which she is quite successful at and well known for.
Origin of Powers: Mutant
Powers: Fayth is a kinetic, she specializes in the manipulation of energy in various forms.
Kinesis- Fayth works diligently on understanding and utilizing her ability to manipulate a wide range of energy. By refusing to accept limitations of her abilities she has opened herself to almost infinite possible applications of her ability only hampered by self imposed limitations.
*Sphere of Fate- Crystal sphere's formed out of energy that can be charged with varying degrees of same energy to create a greater amount of damage. With the proper application of suggestion these can be either thrown at a target to explode on impact, used to explode after a set delay, or when certain conditions are met.
*Shield of Faith- Fayth uses her ability to form a shield around her (all encompassing requires concentration) to block physical and energy based attacks. This is not infinite. Energy attacks can serve to strengthen it though it weakens under physical assault.
*Sword of Faith- Charging a police baton (in rare instances another weapon at hand) she can cause attacks with that weapon to create a stunning effect upon impact.
*General Manipulation - She can manipulate (pick up, move, float, etc) various objects within her environment.
*Hover - Accidentally discovered she found that she can utilize her ability to soften falls from great distances, buffer herself if she's thrown so that she can land softly, and even levitate.
Equipment: Collapsible police baton
Weaknesses: Exposure to excessive gore, blood, etc is not something she is able to stomach easily. Thanks to an accident she was involved in this is something she has been working to overcome. Vomiting on one's shoes is not always the best way to make an impression.
Contacts: Her father, various corporate contacts, and some less shady individuals discovered through her work that could aid her in less clandestine operations.
Knowledges: Multi-lingual thanks to her family and job choice. Has a solid and extensive grasp on physics as its a hobby she pursues knowledge of in her down time.
Skills: Hella good with computers and artwork.
Notable Notes: Anything else you feel the need to mention.
Name: Emi 'Fayth' Shigeru
Codename: The alias you go by in costume.
Age: 23
Height: 5'5
Weight: 115
Hair: blue black
Eyes: lavender
Nationality: Japanese
Occupation: Game designer by family trade and ambition though it takes effort to learn this about her. Publicly she works as a model for gaming conventions and the like.
Appearance: Her choice of attire varies but stays within what you would find in the Harajuku district of Tokyo. Typically it consists of thigh high stockings, a short skirt (usually pleated) or shorts, a short shirt that -always- covers her shoulder though it might dip alarmingly in the front, knee high boots or heels, and occasionally puff sleeves or long sleeves unattached from her garment. In cooler temperatures she usually wears a long black coat with multiple buckles. She is roughly 5'5 with hair that is so black it shimmers with blue highlights. Depending on her clothing for the day she will streak her hair to match (if her top is crimson she will have crimson chunks in her hair, if its pink then vibrant pink streaks, etc). Her eyes are sometimes mistaken for a vibrant blue though they are intact a vibrant lavender with a tinge of grey. Fayth's hair, makeup, and dress are impeccable as fitting a woman from Japanese culture and a professional model.
Picture:
Personality: She is quite easy going and enjoys any type of fun that she can seek. In the wide social setting of a convention she can be quite the networker and finds it easy to speak with just about anyone. Her bubbly energetic nature is infectious and she's seldom without a smile. However in one on one personal interactions she can be rather shy and awkward.
Background: Born and raised in Kyoto, Japan as her father had been. The ancestral seat of Japan's power influenced her life much as it did her father filling her with a sense of duty and honor. Though most might consider her a 'spaz' or 'flake' this hides a much more serious and tradition bound method of behavior. Her parents saw to it that she had a proper education (which included martial training) and she grew up with a great deal of respect for her family and the traditions which surrounded her. Honor is a byword that pulses through her with every beat of her heart. She has a strict code of moral value's that she will not break. Failure for her is not an option and when it occurs is felt as a personal insult that does not harm her alone but dishonors her family as well.
Fayth spent her childhood quite happy, her teen years were quite progressive and she achieved high marks in all her classes. College was also a thrill for her and she quickly surpassed her peers to join her father's industry of choice, game design. Though while she was in college she developed a unique fondness for physics and humanities classes. This caused her to become quite create when her abilities were discovered almost by accident.
She and her younger brother had been playing on the banks of the river near their home when a heavy dead branch from the tree above her brother suddenly fell. Instead of meeting with certain tragic (possibly death) injury the branch was instead 'pushed' by her kinetic ability to land several feet from him. Stunned by what she had done if it had not been for the acceptance and encouragement of her family she would have quite easily forced down her ability and never worked to discover its full potential.
-----------------------------------------------------------------------------------------
Fighting----- (#) Comparable skills on par with Jet Li.
Agility------ (#) Quick, flexible, run rabbit run
Strength----- (#)Stronger then your average woman but only due to training
Endurance---- (#)Well above average, she has never tired easily
Reasoning---- (#)I was out-thinking you before you even considered that thought. Tactics are something that comes naturally to me
Intuition---- (#) Instinctual feel for physics but when it comes to people on a personal level I'm oblivious. My attention to detail is nigh on impeccable (I did mention I was a dedicated gamer didn't I?)
Psyche------- (#)I am a rock.
Hit Points: Ignore this
Mental health: Ignore this
Resources: Roughly 120k yearly.
Source of Income- Working as a game designer as her primary source of income. Her secondary and most known source of income is from her modeling contracts which she is quite successful at and well known for.
Origin of Powers: Mutant
Powers: Fayth is a kinetic, she specializes in the manipulation of energy in various forms.
Kinesis- Fayth works diligently on understanding and utilizing her ability to manipulate a wide range of energy. By refusing to accept limitations of her abilities she has opened herself to almost infinite possible applications of her ability only hampered by self imposed limitations.
*Sphere of Fate- Crystal sphere's formed out of energy that can be charged with varying degrees of same energy to create a greater amount of damage. With the proper application of suggestion these can be either thrown at a target to explode on impact, used to explode after a set delay, or when certain conditions are met.
*Shield of Faith- Fayth uses her ability to form a shield around her (all encompassing requires concentration) to block physical and energy based attacks. This is not infinite. Energy attacks can serve to strengthen it though it weakens under physical assault.
*Sword of Faith- Charging a police baton (in rare instances another weapon at hand) she can cause attacks with that weapon to create a stunning effect upon impact.
*General Manipulation - She can manipulate (pick up, move, float, etc) various objects within her environment.
*Hover - Accidentally discovered she found that she can utilize her ability to soften falls from great distances, buffer herself if she's thrown so that she can land softly, and even levitate.
Equipment: Collapsible police baton
Weaknesses: Exposure to excessive gore, blood, etc is not something she is able to stomach easily. Thanks to an accident she was involved in this is something she has been working to overcome. Vomiting on one's shoes is not always the best way to make an impression.
Contacts: Her father, various corporate contacts, and some less shady individuals discovered through her work that could aid her in less clandestine operations.
Knowledges: Multi-lingual thanks to her family and job choice. Has a solid and extensive grasp on physics as its a hobby she pursues knowledge of in her down time.
Skills: Hella good with computers and artwork.
Notable Notes: Anything else you feel the need to mention.