Post by Trish on Feb 3, 2013 22:49:36 GMT -5
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BLACK PRECINCT
Player: Trish
Name: Piper LaSalle
Codename: Glassgirl
Age: 19
Height: 5'7"
Weight: 150
Hair: Invisible
Eyes: Invisible
Nationality: Originally Caucasian; invisible.
Occupation: Black Precinct Inspector
Appearance: Completely invisible! However, he shape can be determined when she puts on clothes. She has a leggy frame that's a bit top-heavy, with slender, delicate hands. When dressed, she wears clothes that cover every inch, usually with a full-on bandage mask. Her only permanent characteristic are the leggless framless round spectacled perched upon her invisible nose. She has short hair, for anyone who reaches up there.
Picture:
Personality: Some people feel like they're invisible, but oddly enough Piper is not one of them. She knows what she looks like, and it's good stuf, and she is pretty happy and confident. Hell, she's confident enough and relaxed enough to run around the city in the buff, even if no one can see her. She is friendly, outgoing, playful - an all around happy and pleasant person.
Background: Piper was a largely regular girl, cruising through life on good nature and good looks. She hit college head-on and did well in her classes, evn though she was just hanging out.
Nothing remarkable happened in most of her college career. She did catch the eye of a professor enough to become an aide in a major bio-chemistry experiment. It was gonna look great on her application to grad school!
The experiment was, surprise surprise, about turning living tissue trasnparent. The goal was the sort of things like making animals with invisible skin and muscles to study the organs, or to make the change temporary as a safer alternative to cat scans and x-rays.
Piper was hard at work one day on the completed machinem just doing some maintainence and measurements, when a storm picked up. Your mom always tells you to get out of the tub when the lightning comes or things like that, but the chances of a strike are miserable and so the risk is nothing. The risk was so little that Piper hadn't even considered it until lightning indeed struck the building and overcharged the machine's power conduit.
It stabbed into her hands and did what it was built to do; it began replacing her body tissues with a quartz epoxy. However, being broken, it did not let go. She was trapped there, overight, as the device slowly worked on her. By the time the machine ran out of the epoxy and released her, it had gotten every speck of her, right down to the bones! She was, invisible.
The scientists have not figured out how to replace the epoxy with flesh, so she's stuck being invisible. With a sudden lack of traditional career choices, she was recruited by the Black Precinct.
-----------------------------------------------------------------------------------------
Fighting----- Fantastic (30)
Agility------ Incredible (40)
Strength----- Remarkable (20)
Endurance---- Spectacular (50)
Reasoning---- Fantastic (30)
Intuition---- Remarkable (20)
Psyche------- Spectacular (50)
Hit Points: 140
Mental health: 100
Resources: Remarkable
Source of Income- Black Precinct Inspector
Origin of Powers: lab accident
Powers: Permanent invisibility
Quartz-Epoxy Body- Every tissue and structure in Piper's body has been replaced with a complicated structure of flexible semi-fluid quartz.
*Invisibility- Piper is completely invisible to all forms of light. From gamma rays all the way down to AM radio, it all passes through her. Things that see non-light frequencies, like thermal or sonar, are unaffected.
Invisible, Piper gets +4cs to evading attacks. In addition, any attack that should otherwise land had a 50% miss chance - attacker rolls 1d2, '2' hits.
*Invulnerability- Technically now made of rocks, Piper is extremely tough through and through. She has Fantastic(30) True Invulnerability vs all damage.
*Nonreactive- Her quartz flesh does not react to most things - acid, poison, etcetera.
*Nonstick- Her glassy skin is super-smooth, and things like water or dirt or mud or even paint won't really stick to it. Most things fall off right away, and stubborn things slide off in a round or two. She also does not leave tracks after walking through liquid. Also, things that lodge in her tend to slide right back out.
*Unscented- She also gives off no discernable odor.
*Fast Healing- As much as she is a rock, she is also glue. Any wound she gets rapidly fills with the epoxy, granting her Remarkable Fast Healing (20 points per round).
*Strenth- Her rock-and-epoxy body is exceptionally strong compared to flesh-and-blood. This is reflected in her stats, but it is considered to double her Strength rating.
*Energy Piping- Her invisibility works by piping light through her body. This works with most directed energy attacks as well, and swaps her general defense for Spectacular(50) damage versus such attacks.
**Redirected Energy- If Piper has been hit by a directed energy attack and has the iniative, she can spend on the spot an action and aim it somehwere else as through she had launched it herself. She is visible in this instant.
Note: She can intercept an attack just like anyone else, and use this ability afterward.
*Rad Vision- Piper sees the world in a sort of background radiation. Level of light around her has no effect on her, and she can always see. Even when her eyes are closed, because her eyelids are invisible.
Equipment:
Black Precint Badge- Piper is officially a police officer in Los Angeles County.
Squad Car- Normal squad car.
Service Weapon- 16 Gauge/9-round .36 LeMat Revolver. The bullets do Good(10) damage and the smooth-bore does Fantastic(30) at close range with buckshot or Remarkable(20) with Remarkable(20) Armor Piercing at range. It takes 1 action to reload the chamber and another to load the smooth bore. It is normally loaded with the buckshot.
Specs- Legless, frameless spctacles of fused quartz. They persh upon her nose and are almost as invisible as she is. However, at a touch, they tint to a pleasant brown, and people can see where she is looking.
Weaknesses:
Godiva- Only Piper is invisible. She cannot make anything else invisible. SHe is int onvisible if she is wearing clothes, walking through fog, or if she's eaten in the last hour, or any of a million other things that could happen. She is invisible when stark naked in clear air. The rest of the time, she gets none of her dodge bonuses.
Chronic user- She needs a somewhat regular injection of the material she is made of to be able to heal.
Color Blind- Since Piper cannot see light, she cannot see color.
EM Fields- Some elecromagnetic fields are drawn to her structure. They can outline her, or even make her glow.
Contacts: Precint 13
*Speed Check- Piper has the aurity to call in for a rapid info-check on anyone she pleases.
Knowledges: Disarming bombs, deactivating devices, biology, biochemistry, geology.
Skills: Karate! Firearms, stealth
Notable Notes:
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BLACK PRECINCT
Player: Trish
Name: Piper LaSalle
Codename: Glassgirl
Age: 19
Height: 5'7"
Weight: 150
Hair: Invisible
Eyes: Invisible
Nationality: Originally Caucasian; invisible.
Occupation: Black Precinct Inspector
Appearance: Completely invisible! However, he shape can be determined when she puts on clothes. She has a leggy frame that's a bit top-heavy, with slender, delicate hands. When dressed, she wears clothes that cover every inch, usually with a full-on bandage mask. Her only permanent characteristic are the leggless framless round spectacled perched upon her invisible nose. She has short hair, for anyone who reaches up there.
Picture:
Personality: Some people feel like they're invisible, but oddly enough Piper is not one of them. She knows what she looks like, and it's good stuf, and she is pretty happy and confident. Hell, she's confident enough and relaxed enough to run around the city in the buff, even if no one can see her. She is friendly, outgoing, playful - an all around happy and pleasant person.
Background: Piper was a largely regular girl, cruising through life on good nature and good looks. She hit college head-on and did well in her classes, evn though she was just hanging out.
Nothing remarkable happened in most of her college career. She did catch the eye of a professor enough to become an aide in a major bio-chemistry experiment. It was gonna look great on her application to grad school!
The experiment was, surprise surprise, about turning living tissue trasnparent. The goal was the sort of things like making animals with invisible skin and muscles to study the organs, or to make the change temporary as a safer alternative to cat scans and x-rays.
Piper was hard at work one day on the completed machinem just doing some maintainence and measurements, when a storm picked up. Your mom always tells you to get out of the tub when the lightning comes or things like that, but the chances of a strike are miserable and so the risk is nothing. The risk was so little that Piper hadn't even considered it until lightning indeed struck the building and overcharged the machine's power conduit.
It stabbed into her hands and did what it was built to do; it began replacing her body tissues with a quartz epoxy. However, being broken, it did not let go. She was trapped there, overight, as the device slowly worked on her. By the time the machine ran out of the epoxy and released her, it had gotten every speck of her, right down to the bones! She was, invisible.
The scientists have not figured out how to replace the epoxy with flesh, so she's stuck being invisible. With a sudden lack of traditional career choices, she was recruited by the Black Precinct.
-----------------------------------------------------------------------------------------
Fighting----- Fantastic (30)
Agility------ Incredible (40)
Strength----- Remarkable (20)
Endurance---- Spectacular (50)
Reasoning---- Fantastic (30)
Intuition---- Remarkable (20)
Psyche------- Spectacular (50)
Hit Points: 140
Mental health: 100
Resources: Remarkable
Source of Income- Black Precinct Inspector
Origin of Powers: lab accident
Powers: Permanent invisibility
Quartz-Epoxy Body- Every tissue and structure in Piper's body has been replaced with a complicated structure of flexible semi-fluid quartz.
*Invisibility- Piper is completely invisible to all forms of light. From gamma rays all the way down to AM radio, it all passes through her. Things that see non-light frequencies, like thermal or sonar, are unaffected.
Invisible, Piper gets +4cs to evading attacks. In addition, any attack that should otherwise land had a 50% miss chance - attacker rolls 1d2, '2' hits.
*Invulnerability- Technically now made of rocks, Piper is extremely tough through and through. She has Fantastic(30) True Invulnerability vs all damage.
*Nonreactive- Her quartz flesh does not react to most things - acid, poison, etcetera.
*Nonstick- Her glassy skin is super-smooth, and things like water or dirt or mud or even paint won't really stick to it. Most things fall off right away, and stubborn things slide off in a round or two. She also does not leave tracks after walking through liquid. Also, things that lodge in her tend to slide right back out.
*Unscented- She also gives off no discernable odor.
*Fast Healing- As much as she is a rock, she is also glue. Any wound she gets rapidly fills with the epoxy, granting her Remarkable Fast Healing (20 points per round).
*Strenth- Her rock-and-epoxy body is exceptionally strong compared to flesh-and-blood. This is reflected in her stats, but it is considered to double her Strength rating.
*Energy Piping- Her invisibility works by piping light through her body. This works with most directed energy attacks as well, and swaps her general defense for Spectacular(50) damage versus such attacks.
**Redirected Energy- If Piper has been hit by a directed energy attack and has the iniative, she can spend on the spot an action and aim it somehwere else as through she had launched it herself. She is visible in this instant.
Note: She can intercept an attack just like anyone else, and use this ability afterward.
*Rad Vision- Piper sees the world in a sort of background radiation. Level of light around her has no effect on her, and she can always see. Even when her eyes are closed, because her eyelids are invisible.
Equipment:
Black Precint Badge- Piper is officially a police officer in Los Angeles County.
Squad Car- Normal squad car.
Service Weapon- 16 Gauge/9-round .36 LeMat Revolver. The bullets do Good(10) damage and the smooth-bore does Fantastic(30) at close range with buckshot or Remarkable(20) with Remarkable(20) Armor Piercing at range. It takes 1 action to reload the chamber and another to load the smooth bore. It is normally loaded with the buckshot.
Specs- Legless, frameless spctacles of fused quartz. They persh upon her nose and are almost as invisible as she is. However, at a touch, they tint to a pleasant brown, and people can see where she is looking.
Weaknesses:
Godiva- Only Piper is invisible. She cannot make anything else invisible. SHe is int onvisible if she is wearing clothes, walking through fog, or if she's eaten in the last hour, or any of a million other things that could happen. She is invisible when stark naked in clear air. The rest of the time, she gets none of her dodge bonuses.
Chronic user- She needs a somewhat regular injection of the material she is made of to be able to heal.
Color Blind- Since Piper cannot see light, she cannot see color.
EM Fields- Some elecromagnetic fields are drawn to her structure. They can outline her, or even make her glow.
Contacts: Precint 13
*Speed Check- Piper has the aurity to call in for a rapid info-check on anyone she pleases.
Knowledges: Disarming bombs, deactivating devices, biology, biochemistry, geology.
Skills: Karate! Firearms, stealth
Notable Notes:
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