Post by gradius on Jan 25, 2012 14:40:02 GMT -5
I warned you Trish! I WARNED YOU! but you didn't LISTEN!!
BLANK MCBLANKENSTEIN, RULER OF NOTHING
Costumes
Standard,
2P Costume:
Alternate:
Alternate 2:
Intro Animation -
Intro Speech -
-Alt
--Alt 2
Taunt Animation -
Taunt Speech -
Alt -
Victory Animation -
-Victory Speech -
--Alt -
---Alt 2 -
Assist # - Assist Type: Assist Used
/Assist Hyper Used
Assist Alpha -
/
Assist Beta -
/
Assist Gamma -
/
Normal Attack Set -
-Special Moves-
-Hyper Moves-
(Unique meeting conversations can be put here maybe so the quotes section doesn't get too cluttered)
Adena Zillian, "Foxfire"
Costumes
Standard, black bodysuit, silver foxface belt buckle matching her onyx mask, crimson cloak and thick leather gloves backed with claws. Three tails.
2P Costume: Palette swapped to match standard E2 color scheme.
Alternate: Casual red kimono, oni mask.
Alternate 2: Blue business suit and skirt.
Downloadable: White Kitsune power armor.
Intro Animation - While bowing deeply, waves a pair of fingers around, cycling an orb of elemental power from metal, to water, to wood, to fire, to earth, and back to metal, which she grips to form into a staff when she stands again.
Intro Speech - "A bit of sport, then. Enguard!"
-Alt - "Wèi, ránhòu yīgè tǐyù. Jǐngtì!"
--VS Evil or especially powerful - "You would do well to take me seriously.
--- VS orientals (Ryu, Chun-Li, Strider, ect) - "Ràng wǒmen guāngróng de dòuzhēng, xiāngxià rén"
Taunt Animation - Shakes her head and turns her back, pulling a grimoire from nowhere and thumbing idly through it.
Taunt Speech - "Can we speed this up? I have a meeting."
Alt - *sigh* "Hěn wúliáo..."
Victory Animation - Waves a backhanded goodbye as she briskly turns and walks away, dispersing her weapon into a puff of fire and climbing into the back of a limosine nearby.
-Victory Speech - "Well that was fun. But I really must be going."
--Alt - "Zhè shì rú yùqí."
----VS Evil or powerful - "Whatever your power, there is no overcoming the mandate of heaven."
----- VS orientals - "Dǎ de hǎo, dàn wǒ yōuyuè."
Assist # - Assist Type: Assist Used
/Assist Hyper Used
Assist Alpha - Perk: Aura Share - Enchants the active character with the same effect she is currently granted. Metal gives a simple, small boost to normal attack damage.
/Liànjīn Shù Dìyù
Assist Beta - Defense: Steel Halo MK1 - Attaches an experimental forcefield to the active character, negating the next two hits they take.
/Satelite Laser
Assist Gamma - Attack: Fox Grenade - Throws a concussive grenade that blows the target into the wall with the currently assigned element.
/Gǔ Xīn Héxié
Normal Attack Set - Mostly utilizing her staff/sword, but most of her quicker attacks are claw swipes and most of her power attacks are kicks or magic assisted short-bursts.
Special Moves
Down Down K+P: Yuánsù De Zhuǎnbiàn - Shifts the aura of elemental power Adena is using at any given time. It starts at Fire and cycles along the natural progression, affecting her weapon based attacks and some of her blasts, though the blasts are changed only cosmetically.
Fire - Increases attack range with a wave of flames accompanying each slash. Has the best range and area of the auras.
Earth - A hefty stone blade makes weapon attacks slower, but more powerful. Slightly better range than Metal.
Metal - No aura, so has the shortest range. The rod becomes a finely balanced blade, allowing for quick, painful strikes.
Water - Increases hitstun with a wave of chill on each weapon strike.
Wood - A stout bamboo staff kicks up leaves and vines, enhancing her Grapples and causing her attacks to hit in a circle around herself, making it harder to counter her.
Down to Back Punch, hold Back: Xiyu Guard - Enters a guard stance, surrounded by a sphere of latticed energy. Any metal or energy projetiles are negated, turned to harmless water.
Down to Forward Punch: Húhuǒ - A basic energy projectiles, a blast of fire.
Down Down Punch (In Air): Air Raid - Drops several grenades and throws a small hail of shurikens straight down. Grenades land on the ground and detonate a second later, shurikens knock foes downward.
Back to Forward Kick: Fox Pounce - Using the staff/sword for leverage, shoots forward in a magic-assisted kick.
Forward Forward Up Punch: Yánshí xiànjǐng - Snaps fingers upward, creating a sudden mass of stone at an upward diagonal from her. If the foe is trapped in it, they are knocked to the ground for heavy damage
Hyper Moves
Satelite Laser - Whips open her cell phone, ("Fire project Splitting Sky on my position. I said do it!"), then snaps it shut as a thick column of energy comes down.
Liànjīn Shù Dìyù - After a brief charge, creates a circular zone of pulsing elemental energy cued to her current "form". (The Metal version is three quick waves of shurikens), calling either "Huǒ", "shuǐ", "Mù", "Jīnshǔ", or "Dìqiú"
(3 Bar) Gǔ Xīn Héxié - ("Dāorèn shàng de yīgè gǔlǎo de línghún.") Forms an alchemical symbol in the air with her fingers, and produces an ornate, oversized laser cannon from nowhere, sticking it through the center ("Fully charged!")and firing a wave of omnielemental energy, starting with a thin beam of liquid metal and blossoming ever wider as it cycles through. With a smirk she tosses it aside ("Field test complete.")
(VS Iron Man)
Start - "I have a preposition for you..." / "Sorry kid, left my wallet in the MK1."
Win - "Hmhm.. Zillian-Stark Incorporated has a nice ring to it."
Lose - "Maybe if you could stuff that tail of yours into a power suit you would have put up a fight."
(VS Dr. Strange)
Start - "That energy... Incredible." / "More than just an alchemist in a business suit... What -are- you, child?"
Win - "Your skills are without question, but perhaps you should try a more practical magic."
Lose - "I could cure you. But your potential would not blossom... You will understand in time."
(VS Amaterasu)
Start - "Such a soothing but powerful presence. You remind me of someone..."
Win - "How sad. Your power wanes in this faithless world."
(VS Felicia)
Start - *sigh* "It's always a catgirl." / "What a pretty tail!!"
Win - "And now I just feel guilty. There's no victory here."
Lose - "So uh... Why the mask?"
(VS Sentinel)
Start - "Tsh. Piece of trash."
Win - "Not even decent scrap.."
Kitsune Adena
Costumes
Standard, Auburn furred vixen with inked paws and a white belly, wearing a black cheongsam with gold trim and five hanging
strips of skirt, each colored and emblemed to match an element.
2P Costume: Blue business suit, wearing a human-style Noh mask.
Alternate: Five tailed White Kitsune in samurai armor
Alternate 2: Five tailed black kitsune in ninja gear
DLC: Nine tailed version of the standard
Intro Animation - Turned away from the camera, Adena tosses her mask aside, then spins around with a burst of magic to reveal herself in full form. Sometimes the mask will instead comically fall off her face, and she will transform while trying to keep it on in both hands
Intro Speech - "Play with me for a while~"
-Alt "This is the true power of kitsune!"
--Alt 2 "Battle is a time for pure strength."
Alternate Animation (VS Adena) - A fox mask of pitch black jade floats briefly in place, drawing in a five colored swirl of energy before shattering to reveal Fox Adena.
Taunt Animation - Alchemically creates and lights a very long cigarette, taking a long puff that reduces it to a stub which she flicks away. Rarely she will instead make a jug of sake, filling a big chunk of Hyper bar in exchange for reversing her controls for a bit.
Taunt Speech - "Alchemically filtered!"
Alt - "Need a light?"
Victory Animation - Grips her face in a panic as a mask forms over it, and in a burst of five elements Adena stands in human
form, brushing herself off in vague annoyance.
-Victory Speech - "NonoNONONO!" "That's quite enough of that for now."
--Alt - "I'm not done yet..!" "Must my true power take the form of a pervert..?"
---Alt 2 - "But I'm not even tired!" "Hush now, this is a time for thought."
Alternate Animation (VS Adena, or after a perfect victory) - Forms a lovely chair out of flowing water and a single very
large leaf, on which she sits to offer her foot to the opponent with a teasing tilt of her head.
-Victory Speech - "You didn't last very long at all~ I'm so disappointed.."
--Alt - "I'm not done playing yet. Not by a long shot"
---Alt 2 - "I have some time to kill. Got a swimsuit?"
Assist # - Assist Type: Assist Used
/Assist Hyper Used
Assist Alpha - Pure Blaze: Adena fires a mighty blast of pure fire that does lots of damage, but doesn't respect friendly fire.
/Cycle of Destruction
Assist Beta - Pure Shrapnel: Adena appears and alchemizes a hail of jagged Pure Metal in a shotgun spread. This cannot be blocked and ignores defense, but there are relatively wide spaces between each set of points to jump through.
/Cycle of Destruction
Assist Gamma - Binding Games: Adena appears and makes upward motions, snapping binding chains of vine, ice, and stone from the ground in random places. Each will hold the enemy in place for a short time; The ice lowers their defense while holding them, the stone holds them longest, and the vine drains HP while it holds to heal Adena.
/Cycle of Destruction
Normal Attack Set - Kitsune Adena has an excellent normal attack set and moves quickly to make up for her very technical, very limited Special Move sets. Kitsune Adena can triple jump by shooting fire from her feets, but the third jump damages her, and her aerial attacks are graceful flips and spins that are damaging and hard to dodge.
-Special Moves- Kitsune Adena's specials are all quite powerful selfbuffs. They destroy eachother based on an odd star shaped graph, so only two can be used at once, and only specific sets of two.
K+P - Inferno Armor: Adena summons stylized Samura armor made of roaring flames. "Prepare to burn!"
Contact with the enemy sprite deals DPS dependent on current Hyper bar while also increasing the hyper bar. Projectiles dealing less damage than the Armor's current damage are 'eaten', further feeding it. If the Hyper Bar fills completely, Adena will go completely flipass berserk, KOing herself in the process.
Can ONLY be used with the Slate Sedge, and overwrites the Grove Daisho or the Meta Cannon.
^+K+P - Slate Sedge: Adena rips a large, conical hat of stone from the ground and spins it onto her head with style. "Hello, Grumpy Hat~"
Adena becomes incredibly heavy, ducks so low that her hit box is tiny, and after a second her Guards put up a wall of earth that completely block any attack that doesn't Guard Break. She can no longer jump though and moves much slower. By pushing an attack button before the earth wall comes up, Adena can kick up shockwaves that travel along the ground while still guarding, though this delays her wall by a second every time it's done.
Can be used with the Inferno Armor or the Meta Cannon, and overwrites the River Cloak.
>+K+P - Meta Cannon: Adena comically draws a massive metal cannon taller than herself, as if it were a revolver at her hip "BANG! Hehe~"
Replaces Adena's Kicks with fast, ranged cannon attacks that deal solid damage and knockback, but consume Hyper bar. The attacks can be aimed with the direction keys and hitting with them does not increase Hyper.
Can be used with the Slate Sedge or the River Cloak, and overwrites the Grove Daisho.
v+K+P - River Cloak: Adena strokes her hands downherself, replacing her clothes with a beautiful kimono of endlessly flowing water. "It's like wearing nothing!"
Adena's hitbox becomes deceptively small and, after holding still for a few seconds, she will turn wireframe until hit hard enough (any attack that deals huge damage or knocks her around). While thusly "invisible", any attack has a flat 50% chance of missing outright and she moves a little faster. After being knocked out of invisibility, there is a short respawn time ont he cloak.
Can be used with the Meta Cannon or the Grove Daisho and overwrites the Inferno Armor.
<+K+P - Grove Daisho: A pair of bamboo stalks sprout up, from which Adena draws a pair of katana style swords. "My sword seeds sprouted!"
Changes Adena's Punches into sword attacks with greater range and faster execution. With every hit or block against the same enemy, her attack and defense against that enemy increase. This bonus is boosted if they are against the same enemy, but reset if she hits/blocks a different one.
Can ONLY be used with the River Cloak and overwrites the Slate Sedge.
-Hyper Moves-
Pure Ace - Preforms a special attack based on the currently equipped Artifact. Usable only if she has a single one equipped, with the exception of the Inferno Armor/Slate Sedge combination, which uses a Fire Ace. If she has two, she will do Cycle of Destruction instead with increased damage. After preforming an Ace that destroys an artifact, that artifact will be unusable for a time.
Fire Ace; Spends 1 Hyper Bar to blast a healthy burst of flame across the screen. Hyper Button can be held to instead cause an outward burst centered on Adena. This deals 1 second worth of Inferno Armor damage.
Earth Ace; Spends 1 Hyper Bar and throws the Sedge in any direction. If struck, the enemy is carried in that direction as far as possible and pinned to whatever they touch until they button mash enough to destroy the Sedge or Adena picks it back up. If it misses, the Sedge is destroyed immediately.
Metal Ace; Spends 1 Hyper Bar and destroys the artifact, firing a barrage of 10 shots in rapid fire. Adena will hang in midair if that is where she uses it, and the river of metal can be aimed with the directional buttons.
Water Ace; Spends 1 Hyper Bar to become the enemy, negating damage until enough is done to break the facade, but also changing her ability set to that of the enemy. No Hypers allowed during this time.
Wood Ace; Spends 1 Hyper Bar to charge up an Iaido style strike that can be aimed and leaves Adena at the end of the straight line it flashes through. Both weapons are adapted to the max against the current enemy, BEFORE the attack is launched. The current number of adaptions increases the power of the strike.
Cycle of Destruction - Adena tries ("Come on, come on...!") and fails ("Ohhhhh-)to create all five Artifacts at once, resulting in a screen-filling wildfire that leaves her unequipped (-"DAAAAAMNIIIIIIIIT"). This deals damage to Adena based on her current Hyper level.
Cycle of Creation (5 Bars, only usable with no Artifacts equipped)
Equips all five buffs simultanously. Meta Cannon has infinite ammo and the Inferno Armor will no longer cause a spaz out at full Hyper. "This one is for you, Roko..."
VS Adena
"I wanna come out already!" "This is not the time...!"
Victory - "We've denied our true self for long enough!"
Defeat - "Be good and I'll let you play with Emma and Jake later..."
VS Jake
"My todd~" "I am both terrified and excited!"
Victory - "Now I can- NOT NOW!!!" - "Do be careful, love..."
Fast Victory - "You didn't struggle much..! This speaks volumes."
VS Emma
"If you insist, Emma... - I'll show you this face!" "Dawwwwww!!"
Victory - "Now I can- NOT NOW!!!" - "My apologies, Emma dear."
Fast Victory - "Hey, you asked for it."
VS White Emma
"This may require... - ALTER EGO FIIIGHT!!!" "..."
Victory - "Aww, fine, better help her..." "... Now, how to reverse this."
Fast Victory - "Guess I better "HELP" you! =D"
VS Jules&Iggy
"This might be a bad idea.... - This is the BEST idea!!" "Not the experiment I expected."
Victory - "NOw I can- NOT NOW!!!" - "I tried to warn you.."
Fast Victory - "What's wrong? Don't you wanna examine me?"
VS Sentinel
"No soul..- Versus All Soul! You're screwed."
Victory - "I'll make you into a- It's better off destroyed."
Fast Victory - "Yick, even a goblin would be disgusted."
VS Iron Man
"Knocking the mask off was silly of you ^^" "Hooboy. That's not a suit, is it..?"
Victory - "I can't work this thing...!- That's better. Now, this goes here..."
Fast Victory - "You're just a toy wearing a toy."
VS Amaterasu
"It is only fitting- To play with you like this!"
Victory - "You remind me of her- I have many questions."
Fast Victory - "Enough fighting! Cmon, let's go play!"
VS Felicia
"Best way to deal with this- Is to fight fire with fire!"
Victory - "Finally a way to- Escape the guilty conscience."
Fast Victory - "Why yes, it IS a pretty tail~"
VS Dr. Strange
"Doctor. Let me show you- What I've learned" "Very good. You are awake now."
Victory - "Impressed yet?- My apologies."
Fast Victory - "Sorceror Supreme or not, you're still only human..."
DJ
Costumes
Standard, standard costume as displayed on his sheet don't be a lazyguy it's like huge.
2P Costume: Darker colored outfit with the music notes reversed (white notes on a black background)
Alternate: Dressed for a rave, fishnet shirt and ragged black jeans with lots of streamers and glowstick necklaces.
Alternate 2: That horrible, horrible elvis outfit.
Downloadable: Standard costume, worn by his 'real' form (LIZARD)
Intro Animation - Bops along onto the scene with no idea what's going on, and looks up with a sudden record scratch to draw his guitar.
Intro Speech - "Uhh. Whoa. Sup?"
-Alt - "Man, I knew I forgot something."
--Alt 2 - "This is totally harshing my mellow."
--- VS Evil, Powerful - "You want me to bring -who- in?" *sigh* "Oookay."
Taunt Animation - Flips his guitar into a rock star carry and has a quick jam session, head banging away. Taunt button can be held to continue playing.
Taunt Speech - "Make love not war, kids!"
Alt - "Dig it, I wrote a song called 'Please Don't Hit Me'."
Victory Animation - Rises up suddenly onto a stage surrounded by screaming women, and plays a quick tune. Finishing with his back to the camera, he throws a cheesy thumbs up over his shoulder.
-Victory Speech - *Nonsensical lyrics*
--Alt - "I dedicate this song to the unconscious dude over there!"
---- VS Evil, Powerful - "Hey, you mind arresting yourself? I'm kinda busy here."
Assist # - Assist Type: Assist Used
/Assist Hyper Used
Assist Alpha - Attack: Hammer On - Lands on the other side of the screen and twangs out a hectic tune, before unleashing the gathered enemy with a spin. The sphere of damaging energy moves slowly across the screen.
/Frikkin Sweet UFO Attack
Assist Beta - Perk: Rock Around the Clock - Lands next to the active player and starts hammering out a guitar solo, putting off a circular aura of sonic energy. Deals low damage that doesn't flinch, but will float enemies in the air. Lowers defense of enemy in the field.
/Guitar True Hero
Assist Gamma - Attack: Powerslide - Slides in on his knees to play a power chord, sending sonic waves at an upward angle. Pops targets upward for an air combo.
/This Combo is Dedicated to the Tech Guys
Normal Attack Set - DJ moves fast but attacks slow, using mostly his guitar even for many of his kicks. The final hits of his combos knock the target away, down, or up, but he's generally too slow to follow up with an air combo. Instead of double jumping, DJ can swing by a zipline shot from his guitar.
Special Moves
Full Circle Punch: Looping Melody - A relatively slow three-hit spin attack that leaves DJ briefly dizzied.
Back Forward Back K+P: Sexy Guard - DJ strikes a goofy sexypose and his sprite poofs into the opponents image of pure hotness ("Do you really want to hurt me?"). Attack inputs for the opponent are briefly locked, though they can still move.
Full Circle Kick: Power Chord - Strums a quick power chord to blast out a ring of sonic energy. Knocks target directly away from DJ.
Down to Forward Punch: Power Chord Pulse - Strums a quick power chord to blast a beam of sonic energy. Can be fired as is, or charged by mashing Punch.
(In Air) Down Down Punch: Downer - Fires his zipline down and yanks himself back to the ground with crushing force.
Back Forward Forward K+P: What a Drag - Shoots out a zipline to snag the foe to be yanked into a close range power chord.
Hyper Moves
Guitar True Hero - ("How bout a jam session?") A brief delay in which the attack can be interrupted, while giant speakers fall in from above. DJ starts jamming his heart out ("Feel the love!"), putting off a large sphere of damaging sonic power. A brief pause precludes the final wave ("Thank you San Fran!"). Pushing the buttons that show up on screen increases the damage.
Frikkin Sweet UFO Attack - DJ calls into his communicator ("I could use a hand here!!") and then watches the sky expectantly. A moment later he hits the dirt as a UFO skims across the ground. ("I kinda meant Sabby, but that works.")
(3 Bar) This Combo Is Dedicated to the Tech Guys - ("This combo is dedicated to the tech guys!") as he fires a tracer shot of bear mace. If this hits, the attack continues while they're blinded, popping the target up with a guitar uppercut("One!"), snagging them with both his taser cord and zipline ("Two!!"), and swinging them around in circles as they're shocked ("Three!!!"). He finishes by winging them into the wall and leaping forward to slam down into the floor ("Skip a few, ninety nine a hundred!").
(VS Dante)
Start - <Dante> "Ready to party?" / "Oh sweet! I thought we were supposed to fight."
Win - *Huff, puff* "That wasn't a party at all!!"
Lose - "Nice chops, but you're no Nirvana."
(VS Morrigan) (Most female characters would have similar dialogue, but it would be obnoxious to list them all)
Start - "... Hey! I'm DJ!" / "An incubus, here..?"
Win - "Soooo... You have my number, I have yours, let's uhm... Yeah, let's get a pizza sometime!"
Lose - "A little dull for a demon, but cute."
Elana
Costumes
Standard, Cute little Elana in her usual blue outfit.
2P Costume: Dark skinned, white haired Elana with a red outfit.
Alternates: Oh god so many. Ranging from themed palette swaps to ridiculous costuems.
Intro Animation - Hops up and down to psyche herself up, then steps forward with her dukes up.
Intro Speech - "Face the wrath of the lethal joke character!"
-Alt - "You're totally outnumbered!"
--Alt 2 - "Waitwaitwait, which controller am I hooked to again?"
--- VS Evil, Powerful - "Holycrap! I'd be in so much trouble if this weren't a fighting game!"
Taunt Animation - Plays rock paper scissors with another Elana. The 'original' Elana leaves at the end.
Taunt Speech - "Cmon, cmon, fill that hyper bar...!"
Alt - "HA! Now -you- have to fight them."
Alt2 - "This is the longest taunt in the entire game! No, really, even longer than that Thor guys' heroic tirade. So yeah, there's pretty much noooooo wayyyyy at all to actually get this thing off in the middle of a real fight, but at least you can post it on the internet for cheap laughs, right?"
Victory Animation - Is lifted on the shoulders of a small army of Elanas and bounced happily up and down.
-Victory Speech - "VICTOLY MINE!!! Ack, stupid translators."
--Alt - "Couldn't have done it without you!"
---Alt 2 - "HA! Now I know how Squirrel Girl feels!"
----VS Evil, Powerful - "WOO!! This is SO noncanon, but it still feels pretty great."
Assist # - Assist Type: Assist Used
/Assist Hyper Used
Assist Alpha - Attack: I'll Help! - Elana drops down atop the enemy with all her might.
/Attack There's No Way I Could Normally Do!!
Assist Beta - Attack: I'll Help Some More! - Throws several rocks ala Standard Projectile.
/Fortunate Occurance I'm Not Actually Responsible For!!
Assist Gamma - Attack: I'll Help In a Third Way! - Throws a random Elana into the frey to attack on her behalf.
/Attack There's No Way I Could Normally Do!!
Normal Attack Set - Elana is slightly faster on the move than normal and has blisteringly quick combos, but they're very weak and only every third hit has any hitstun at all. Her finishes are abrupt and painful though, and nearly all of them leave the target reeling.
Special Moves
Down Back Down Forward K+P: Obligatory Summoning Attack! - ("Hey come fight for me!") Calls forth another Elana with random traits to do a single attack and then leave.
Back Forward Forward Punch: Comically Effective Accident! - ("Back Forward Forward Punch!") Runs forward pinwheeling her arms frantically for dozens of weak hits, finishing up by tripping headfirst into the foe to send them flying.
Down to Forward Punch: Standard Projectile! - ("Down to Forward Punch!") Elana throws a rock. Just a rock. It deals no hitstun and low damage, but can be done quickly. Rarely she will 'crit' and throw a flaming rock that floors the target for decent damage.
Back Forward Forward Kick: Clairvoyant Counter - ("Time for a called shot!") Elana assumes the Praying Mantis position for a second and, if hit, ducks under it suddenly to kick her opponent in the nads.
Forward Back Back Punch: Called Shot! - ("Time for a called shot!") Elana assumes the Praying Mantis position for a second, then lunges forward to punch her opponent with ... Relatively devastating results, for her.
Down Down Down K+P: Pointless Transformation! - Changes Elana's current costume randomly.
Hyper Moves
Weird Inexplicably More Powerful Mode!! - ("Weird inexplicably more powerful mode!") Elana's hair stands on end and she gets a red aura, moving faster and hitting harder.
Attack There's No Way I Could Normally Do!! - ("Attack there's no way I could normally do!") Throws a dozen random objects with wildly pinwheeling arms. Damage depends on what objects are thrown, ranging from rocks and chairs to grenades, TVs, and other characters.
Fortunate Occurance I'm Not Actually Responsible For!! - "Fortunate Occurance I'm Not Actually Responsible For!!" The enemy is struck by a meteor.
(3 Bar) The One that Uses Three Bars!! - ("Come on girls, I'm using the one that uses three bars!") Elanas begin popping up everywhere, most just running around harmlessly and a minority actually attacking. They can all be attacked and mostly only have 1 HP, but if the number of Elanas hits a certain number, they all pose and the entire screen is blasted for huge damage.
(VS Deadpool)
Start - "Personalized combat ready quote!" / "Witty and slightly deranged retort mirroring it!!"
Win - "Hey, can you autograph my copy of the script?"
Lose - "Jeeze, it's just plain weird when someone else does it."
Masterpiece
Costumes
Standard, A shining greatsword wrought in blue crystal, silver steel, and pearls, wielded by a nondescript knight.
2P Costume: A shining greatsword with red crystal, gold metal, and small black diamonds, wielded by a nondescript female knight.
Alternate: A long katana crafted immaculately of folded steel, with a laquered handle wrapped in paper sutras. Wielded by a nondescript samurai.
Alternate 2: An imposing claymore crafted of stern but beautiful black steel, with a shining cross adorning the crosspeice. Wielded by a nondescript female barbarian.
Intro Animation - Flips down from the sky to bury blade-first in the ground. It's warrior picks it up after forming in a flash of light.
Intro Speech - "Come, show me thy worthiness."
-Alt - "Long have I awaited a true warrior's hand..."
--Alt 2 - "Have you the resolution to make use of me?"
Taunt Animation - The warrior disappears, leaving the sword to flip about in a deadly helix of its own accord, before the wielder flashes back into existance to catch it.
Taunt Speech - "Don't give up. There is hope yet for thy cause."
Alt - "Are you so faint of heart as to be defeated by an unguided blade?"
Victory Animation - The warrior does a few swift katas, before flipping the sword over their shoulder and vanishing. Masterpiece flips through the air rapidly, landing blade down, sinking halfway into the ground, and giving a cross shaped flash of its central pearl.
-Victory Speech - "Unfortunate. I return to my slumber, to await the next hero.."
--Alt - "Even victory is meaningless without direction. I long for the call of the crusade."
---Alt 2 - "Wake me once again when comes the dawn of champions."
Assist # - Assist Type: Assist Used
/Assist Hyper Used
Assist Alpha - Attack: Master Spin - Masterpiece spins across the screen in a circle of blades, juggling foes if they're airborn when he hits.
/Hero's Charge
Assist Beta - Attack: Master Dart - Masterpiece flies across the screen swiftly, point first, blasting foes into the wall.
/Hero's Charge
Assist Gamma - Attack: Master Crash - Masterpiece drops in from above, slamming point-first into the ground and throwing off an explosion.
/Blaze of Glory
Normal Attack Set - Masterpiece and it's little warrior are well balanced and solid in all respects, but don't shine anywhere in particular. It can triple jump and slow its descent.
Special Moves
Any Direction Twice + Punch: Shining Swallow - Masterpiece is thrown in any direction, and the warrior teleports to meet it wherever it lands. If thrown into the ground, puts off an energy burst and takes a moment to pull back out.
Back Down to Forward Punch: Master Counter - Hops backward, then leaps forward to preform a rising cut that pops the target up.
Down Back Forward Punch: Master Lunge - Leaps, spinning forward with Masterpiece's point outward.
Down Down Forward Forward Kick: Blade Vault - Using itself as leverage, Masterpiece throws its wielder forward for a dropkick.
Full Circle K+P: Master Sphere - Masterpiece whips around of its own accord like an electron orbitting an atom.
Back Forward Back Forward K+P: Shining Radius - Masterpiece orbits his wielder in a swift spin attack.
Hyper Moves
Hero's Charge - ("Survive this if thou can!") The warrior runs forward, slamming into a foe and pushing them back for repeated small damage, finishing with a vicious upward swing that sends them into the sky in a crescent of energy ("This is..."). The warrior flourishes the blade and stabs it into the ground, causing the skybound enemy to explode ("..Thy reckoning!").
Blaze of Glory - ("Taste the heat of creation!")Unleashes the flames of Hephastus' forge in a tidal wave of fire, let loose with a flick of the blade ("Be tempered, or be destroyed.").
(5 Bars) Martyred Blade - ("Thou art worthy. Finally...!") Automatically used if Masterpiece is KOd while at full Hyper. He transforms into a sphere of crystal and flies into the weapon of whichever fighter replaces him (Or in some cases the fists), boosting their attack power by a fair margin.
(VS Zero)
Start - "Curious. Show me you are more than metal, automaton." / "... Don't think a sword has ever backtalked me before."
Win - "Thy warrior soul burns bright. I will take this curious form thou prefer... Let us defeat these 'Mavericks' together!"
Lose - "Found something interesting here. Bringing it back for study."
(VS Dante)
Start - "Thy cause is just. But I must test thy conviction.." / "Heh. Usually they don't turn into weapons til I've beaten them."
Win - "Such dedication beneath that carefree facade. Use me well against the devils that bespoil this world."
Lose - "Eh... You can never have too many swords."
(VS Vergil)
Start - "Thy quest is haunted by hatred and sorrow. Art thou strong enough to overcome this?" / "Weapons should be -quiet-.."
Win - "When one's will is fragmented thus, one can never be a true warrior whatever thy skill."
Lose - "I'll keep my own blade. This one is weak and noisy."
(VS Arthur)
Start - "Excalibur. We meet again..."
Win - "Perhaps... Thou requirest a less diminuitive champion?"
(VS Thor)
Start - "Mighty Mjolnir.. I am humbled to clash with thee."
Win - "Has my creator truly crafted a weapon that could sunder the gods..?"
BLANK MCBLANKENSTEIN, RULER OF NOTHING
Costumes
Standard,
2P Costume:
Alternate:
Alternate 2:
Intro Animation -
Intro Speech -
-Alt
--Alt 2
Taunt Animation -
Taunt Speech -
Alt -
Victory Animation -
-Victory Speech -
--Alt -
---Alt 2 -
Assist # - Assist Type: Assist Used
/Assist Hyper Used
Assist Alpha -
/
Assist Beta -
/
Assist Gamma -
/
Normal Attack Set -
-Special Moves-
-Hyper Moves-
(Unique meeting conversations can be put here maybe so the quotes section doesn't get too cluttered)
Adena Zillian, "Foxfire"
Costumes
Standard, black bodysuit, silver foxface belt buckle matching her onyx mask, crimson cloak and thick leather gloves backed with claws. Three tails.
2P Costume: Palette swapped to match standard E2 color scheme.
Alternate: Casual red kimono, oni mask.
Alternate 2: Blue business suit and skirt.
Downloadable: White Kitsune power armor.
Intro Animation - While bowing deeply, waves a pair of fingers around, cycling an orb of elemental power from metal, to water, to wood, to fire, to earth, and back to metal, which she grips to form into a staff when she stands again.
Intro Speech - "A bit of sport, then. Enguard!"
-Alt - "Wèi, ránhòu yīgè tǐyù. Jǐngtì!"
--VS Evil or especially powerful - "You would do well to take me seriously.
--- VS orientals (Ryu, Chun-Li, Strider, ect) - "Ràng wǒmen guāngróng de dòuzhēng, xiāngxià rén"
Taunt Animation - Shakes her head and turns her back, pulling a grimoire from nowhere and thumbing idly through it.
Taunt Speech - "Can we speed this up? I have a meeting."
Alt - *sigh* "Hěn wúliáo..."
Victory Animation - Waves a backhanded goodbye as she briskly turns and walks away, dispersing her weapon into a puff of fire and climbing into the back of a limosine nearby.
-Victory Speech - "Well that was fun. But I really must be going."
--Alt - "Zhè shì rú yùqí."
----VS Evil or powerful - "Whatever your power, there is no overcoming the mandate of heaven."
----- VS orientals - "Dǎ de hǎo, dàn wǒ yōuyuè."
Assist # - Assist Type: Assist Used
/Assist Hyper Used
Assist Alpha - Perk: Aura Share - Enchants the active character with the same effect she is currently granted. Metal gives a simple, small boost to normal attack damage.
/Liànjīn Shù Dìyù
Assist Beta - Defense: Steel Halo MK1 - Attaches an experimental forcefield to the active character, negating the next two hits they take.
/Satelite Laser
Assist Gamma - Attack: Fox Grenade - Throws a concussive grenade that blows the target into the wall with the currently assigned element.
/Gǔ Xīn Héxié
Normal Attack Set - Mostly utilizing her staff/sword, but most of her quicker attacks are claw swipes and most of her power attacks are kicks or magic assisted short-bursts.
Special Moves
Down Down K+P: Yuánsù De Zhuǎnbiàn - Shifts the aura of elemental power Adena is using at any given time. It starts at Fire and cycles along the natural progression, affecting her weapon based attacks and some of her blasts, though the blasts are changed only cosmetically.
Fire - Increases attack range with a wave of flames accompanying each slash. Has the best range and area of the auras.
Earth - A hefty stone blade makes weapon attacks slower, but more powerful. Slightly better range than Metal.
Metal - No aura, so has the shortest range. The rod becomes a finely balanced blade, allowing for quick, painful strikes.
Water - Increases hitstun with a wave of chill on each weapon strike.
Wood - A stout bamboo staff kicks up leaves and vines, enhancing her Grapples and causing her attacks to hit in a circle around herself, making it harder to counter her.
Down to Back Punch, hold Back: Xiyu Guard - Enters a guard stance, surrounded by a sphere of latticed energy. Any metal or energy projetiles are negated, turned to harmless water.
Down to Forward Punch: Húhuǒ - A basic energy projectiles, a blast of fire.
Down Down Punch (In Air): Air Raid - Drops several grenades and throws a small hail of shurikens straight down. Grenades land on the ground and detonate a second later, shurikens knock foes downward.
Back to Forward Kick: Fox Pounce - Using the staff/sword for leverage, shoots forward in a magic-assisted kick.
Forward Forward Up Punch: Yánshí xiànjǐng - Snaps fingers upward, creating a sudden mass of stone at an upward diagonal from her. If the foe is trapped in it, they are knocked to the ground for heavy damage
Hyper Moves
Satelite Laser - Whips open her cell phone, ("Fire project Splitting Sky on my position. I said do it!"), then snaps it shut as a thick column of energy comes down.
Liànjīn Shù Dìyù - After a brief charge, creates a circular zone of pulsing elemental energy cued to her current "form". (The Metal version is three quick waves of shurikens), calling either "Huǒ", "shuǐ", "Mù", "Jīnshǔ", or "Dìqiú"
(3 Bar) Gǔ Xīn Héxié - ("Dāorèn shàng de yīgè gǔlǎo de línghún.") Forms an alchemical symbol in the air with her fingers, and produces an ornate, oversized laser cannon from nowhere, sticking it through the center ("Fully charged!")and firing a wave of omnielemental energy, starting with a thin beam of liquid metal and blossoming ever wider as it cycles through. With a smirk she tosses it aside ("Field test complete.")
(VS Iron Man)
Start - "I have a preposition for you..." / "Sorry kid, left my wallet in the MK1."
Win - "Hmhm.. Zillian-Stark Incorporated has a nice ring to it."
Lose - "Maybe if you could stuff that tail of yours into a power suit you would have put up a fight."
(VS Dr. Strange)
Start - "That energy... Incredible." / "More than just an alchemist in a business suit... What -are- you, child?"
Win - "Your skills are without question, but perhaps you should try a more practical magic."
Lose - "I could cure you. But your potential would not blossom... You will understand in time."
(VS Amaterasu)
Start - "Such a soothing but powerful presence. You remind me of someone..."
Win - "How sad. Your power wanes in this faithless world."
(VS Felicia)
Start - *sigh* "It's always a catgirl." / "What a pretty tail!!"
Win - "And now I just feel guilty. There's no victory here."
Lose - "So uh... Why the mask?"
(VS Sentinel)
Start - "Tsh. Piece of trash."
Win - "Not even decent scrap.."
Kitsune Adena
Costumes
Standard, Auburn furred vixen with inked paws and a white belly, wearing a black cheongsam with gold trim and five hanging
strips of skirt, each colored and emblemed to match an element.
2P Costume: Blue business suit, wearing a human-style Noh mask.
Alternate: Five tailed White Kitsune in samurai armor
Alternate 2: Five tailed black kitsune in ninja gear
DLC: Nine tailed version of the standard
Intro Animation - Turned away from the camera, Adena tosses her mask aside, then spins around with a burst of magic to reveal herself in full form. Sometimes the mask will instead comically fall off her face, and she will transform while trying to keep it on in both hands
Intro Speech - "Play with me for a while~"
-Alt "This is the true power of kitsune!"
--Alt 2 "Battle is a time for pure strength."
Alternate Animation (VS Adena) - A fox mask of pitch black jade floats briefly in place, drawing in a five colored swirl of energy before shattering to reveal Fox Adena.
Taunt Animation - Alchemically creates and lights a very long cigarette, taking a long puff that reduces it to a stub which she flicks away. Rarely she will instead make a jug of sake, filling a big chunk of Hyper bar in exchange for reversing her controls for a bit.
Taunt Speech - "Alchemically filtered!"
Alt - "Need a light?"
Victory Animation - Grips her face in a panic as a mask forms over it, and in a burst of five elements Adena stands in human
form, brushing herself off in vague annoyance.
-Victory Speech - "NonoNONONO!" "That's quite enough of that for now."
--Alt - "I'm not done yet..!" "Must my true power take the form of a pervert..?"
---Alt 2 - "But I'm not even tired!" "Hush now, this is a time for thought."
Alternate Animation (VS Adena, or after a perfect victory) - Forms a lovely chair out of flowing water and a single very
large leaf, on which she sits to offer her foot to the opponent with a teasing tilt of her head.
-Victory Speech - "You didn't last very long at all~ I'm so disappointed.."
--Alt - "I'm not done playing yet. Not by a long shot"
---Alt 2 - "I have some time to kill. Got a swimsuit?"
Assist # - Assist Type: Assist Used
/Assist Hyper Used
Assist Alpha - Pure Blaze: Adena fires a mighty blast of pure fire that does lots of damage, but doesn't respect friendly fire.
/Cycle of Destruction
Assist Beta - Pure Shrapnel: Adena appears and alchemizes a hail of jagged Pure Metal in a shotgun spread. This cannot be blocked and ignores defense, but there are relatively wide spaces between each set of points to jump through.
/Cycle of Destruction
Assist Gamma - Binding Games: Adena appears and makes upward motions, snapping binding chains of vine, ice, and stone from the ground in random places. Each will hold the enemy in place for a short time; The ice lowers their defense while holding them, the stone holds them longest, and the vine drains HP while it holds to heal Adena.
/Cycle of Destruction
Normal Attack Set - Kitsune Adena has an excellent normal attack set and moves quickly to make up for her very technical, very limited Special Move sets. Kitsune Adena can triple jump by shooting fire from her feets, but the third jump damages her, and her aerial attacks are graceful flips and spins that are damaging and hard to dodge.
-Special Moves- Kitsune Adena's specials are all quite powerful selfbuffs. They destroy eachother based on an odd star shaped graph, so only two can be used at once, and only specific sets of two.
K+P - Inferno Armor: Adena summons stylized Samura armor made of roaring flames. "Prepare to burn!"
Contact with the enemy sprite deals DPS dependent on current Hyper bar while also increasing the hyper bar. Projectiles dealing less damage than the Armor's current damage are 'eaten', further feeding it. If the Hyper Bar fills completely, Adena will go completely flipass berserk, KOing herself in the process.
Can ONLY be used with the Slate Sedge, and overwrites the Grove Daisho or the Meta Cannon.
^+K+P - Slate Sedge: Adena rips a large, conical hat of stone from the ground and spins it onto her head with style. "Hello, Grumpy Hat~"
Adena becomes incredibly heavy, ducks so low that her hit box is tiny, and after a second her Guards put up a wall of earth that completely block any attack that doesn't Guard Break. She can no longer jump though and moves much slower. By pushing an attack button before the earth wall comes up, Adena can kick up shockwaves that travel along the ground while still guarding, though this delays her wall by a second every time it's done.
Can be used with the Inferno Armor or the Meta Cannon, and overwrites the River Cloak.
>+K+P - Meta Cannon: Adena comically draws a massive metal cannon taller than herself, as if it were a revolver at her hip "BANG! Hehe~"
Replaces Adena's Kicks with fast, ranged cannon attacks that deal solid damage and knockback, but consume Hyper bar. The attacks can be aimed with the direction keys and hitting with them does not increase Hyper.
Can be used with the Slate Sedge or the River Cloak, and overwrites the Grove Daisho.
v+K+P - River Cloak: Adena strokes her hands downherself, replacing her clothes with a beautiful kimono of endlessly flowing water. "It's like wearing nothing!"
Adena's hitbox becomes deceptively small and, after holding still for a few seconds, she will turn wireframe until hit hard enough (any attack that deals huge damage or knocks her around). While thusly "invisible", any attack has a flat 50% chance of missing outright and she moves a little faster. After being knocked out of invisibility, there is a short respawn time ont he cloak.
Can be used with the Meta Cannon or the Grove Daisho and overwrites the Inferno Armor.
<+K+P - Grove Daisho: A pair of bamboo stalks sprout up, from which Adena draws a pair of katana style swords. "My sword seeds sprouted!"
Changes Adena's Punches into sword attacks with greater range and faster execution. With every hit or block against the same enemy, her attack and defense against that enemy increase. This bonus is boosted if they are against the same enemy, but reset if she hits/blocks a different one.
Can ONLY be used with the River Cloak and overwrites the Slate Sedge.
-Hyper Moves-
Pure Ace - Preforms a special attack based on the currently equipped Artifact. Usable only if she has a single one equipped, with the exception of the Inferno Armor/Slate Sedge combination, which uses a Fire Ace. If she has two, she will do Cycle of Destruction instead with increased damage. After preforming an Ace that destroys an artifact, that artifact will be unusable for a time.
Fire Ace; Spends 1 Hyper Bar to blast a healthy burst of flame across the screen. Hyper Button can be held to instead cause an outward burst centered on Adena. This deals 1 second worth of Inferno Armor damage.
Earth Ace; Spends 1 Hyper Bar and throws the Sedge in any direction. If struck, the enemy is carried in that direction as far as possible and pinned to whatever they touch until they button mash enough to destroy the Sedge or Adena picks it back up. If it misses, the Sedge is destroyed immediately.
Metal Ace; Spends 1 Hyper Bar and destroys the artifact, firing a barrage of 10 shots in rapid fire. Adena will hang in midair if that is where she uses it, and the river of metal can be aimed with the directional buttons.
Water Ace; Spends 1 Hyper Bar to become the enemy, negating damage until enough is done to break the facade, but also changing her ability set to that of the enemy. No Hypers allowed during this time.
Wood Ace; Spends 1 Hyper Bar to charge up an Iaido style strike that can be aimed and leaves Adena at the end of the straight line it flashes through. Both weapons are adapted to the max against the current enemy, BEFORE the attack is launched. The current number of adaptions increases the power of the strike.
Cycle of Destruction - Adena tries ("Come on, come on...!") and fails ("Ohhhhh-)to create all five Artifacts at once, resulting in a screen-filling wildfire that leaves her unequipped (-"DAAAAAMNIIIIIIIIT"). This deals damage to Adena based on her current Hyper level.
Cycle of Creation (5 Bars, only usable with no Artifacts equipped)
Equips all five buffs simultanously. Meta Cannon has infinite ammo and the Inferno Armor will no longer cause a spaz out at full Hyper. "This one is for you, Roko..."
VS Adena
"I wanna come out already!" "This is not the time...!"
Victory - "We've denied our true self for long enough!"
Defeat - "Be good and I'll let you play with Emma and Jake later..."
VS Jake
"My todd~" "I am both terrified and excited!"
Victory - "Now I can- NOT NOW!!!" - "Do be careful, love..."
Fast Victory - "You didn't struggle much..! This speaks volumes."
VS Emma
"If you insist, Emma... - I'll show you this face!" "Dawwwwww!!"
Victory - "Now I can- NOT NOW!!!" - "My apologies, Emma dear."
Fast Victory - "Hey, you asked for it."
VS White Emma
"This may require... - ALTER EGO FIIIGHT!!!" "..."
Victory - "Aww, fine, better help her..." "... Now, how to reverse this."
Fast Victory - "Guess I better "HELP" you! =D"
VS Jules&Iggy
"This might be a bad idea.... - This is the BEST idea!!" "Not the experiment I expected."
Victory - "NOw I can- NOT NOW!!!" - "I tried to warn you.."
Fast Victory - "What's wrong? Don't you wanna examine me?"
VS Sentinel
"No soul..- Versus All Soul! You're screwed."
Victory - "I'll make you into a- It's better off destroyed."
Fast Victory - "Yick, even a goblin would be disgusted."
VS Iron Man
"Knocking the mask off was silly of you ^^" "Hooboy. That's not a suit, is it..?"
Victory - "I can't work this thing...!- That's better. Now, this goes here..."
Fast Victory - "You're just a toy wearing a toy."
VS Amaterasu
"It is only fitting- To play with you like this!"
Victory - "You remind me of her- I have many questions."
Fast Victory - "Enough fighting! Cmon, let's go play!"
VS Felicia
"Best way to deal with this- Is to fight fire with fire!"
Victory - "Finally a way to- Escape the guilty conscience."
Fast Victory - "Why yes, it IS a pretty tail~"
VS Dr. Strange
"Doctor. Let me show you- What I've learned" "Very good. You are awake now."
Victory - "Impressed yet?- My apologies."
Fast Victory - "Sorceror Supreme or not, you're still only human..."
DJ
Costumes
Standard, standard costume as displayed on his sheet don't be a lazyguy it's like huge.
2P Costume: Darker colored outfit with the music notes reversed (white notes on a black background)
Alternate: Dressed for a rave, fishnet shirt and ragged black jeans with lots of streamers and glowstick necklaces.
Alternate 2: That horrible, horrible elvis outfit.
Downloadable: Standard costume, worn by his 'real' form (LIZARD)
Intro Animation - Bops along onto the scene with no idea what's going on, and looks up with a sudden record scratch to draw his guitar.
Intro Speech - "Uhh. Whoa. Sup?"
-Alt - "Man, I knew I forgot something."
--Alt 2 - "This is totally harshing my mellow."
--- VS Evil, Powerful - "You want me to bring -who- in?" *sigh* "Oookay."
Taunt Animation - Flips his guitar into a rock star carry and has a quick jam session, head banging away. Taunt button can be held to continue playing.
Taunt Speech - "Make love not war, kids!"
Alt - "Dig it, I wrote a song called 'Please Don't Hit Me'."
Victory Animation - Rises up suddenly onto a stage surrounded by screaming women, and plays a quick tune. Finishing with his back to the camera, he throws a cheesy thumbs up over his shoulder.
-Victory Speech - *Nonsensical lyrics*
--Alt - "I dedicate this song to the unconscious dude over there!"
---- VS Evil, Powerful - "Hey, you mind arresting yourself? I'm kinda busy here."
Assist # - Assist Type: Assist Used
/Assist Hyper Used
Assist Alpha - Attack: Hammer On - Lands on the other side of the screen and twangs out a hectic tune, before unleashing the gathered enemy with a spin. The sphere of damaging energy moves slowly across the screen.
/Frikkin Sweet UFO Attack
Assist Beta - Perk: Rock Around the Clock - Lands next to the active player and starts hammering out a guitar solo, putting off a circular aura of sonic energy. Deals low damage that doesn't flinch, but will float enemies in the air. Lowers defense of enemy in the field.
/Guitar True Hero
Assist Gamma - Attack: Powerslide - Slides in on his knees to play a power chord, sending sonic waves at an upward angle. Pops targets upward for an air combo.
/This Combo is Dedicated to the Tech Guys
Normal Attack Set - DJ moves fast but attacks slow, using mostly his guitar even for many of his kicks. The final hits of his combos knock the target away, down, or up, but he's generally too slow to follow up with an air combo. Instead of double jumping, DJ can swing by a zipline shot from his guitar.
Special Moves
Full Circle Punch: Looping Melody - A relatively slow three-hit spin attack that leaves DJ briefly dizzied.
Back Forward Back K+P: Sexy Guard - DJ strikes a goofy sexypose and his sprite poofs into the opponents image of pure hotness ("Do you really want to hurt me?"). Attack inputs for the opponent are briefly locked, though they can still move.
Full Circle Kick: Power Chord - Strums a quick power chord to blast out a ring of sonic energy. Knocks target directly away from DJ.
Down to Forward Punch: Power Chord Pulse - Strums a quick power chord to blast a beam of sonic energy. Can be fired as is, or charged by mashing Punch.
(In Air) Down Down Punch: Downer - Fires his zipline down and yanks himself back to the ground with crushing force.
Back Forward Forward K+P: What a Drag - Shoots out a zipline to snag the foe to be yanked into a close range power chord.
Hyper Moves
Guitar True Hero - ("How bout a jam session?") A brief delay in which the attack can be interrupted, while giant speakers fall in from above. DJ starts jamming his heart out ("Feel the love!"), putting off a large sphere of damaging sonic power. A brief pause precludes the final wave ("Thank you San Fran!"). Pushing the buttons that show up on screen increases the damage.
Frikkin Sweet UFO Attack - DJ calls into his communicator ("I could use a hand here!!") and then watches the sky expectantly. A moment later he hits the dirt as a UFO skims across the ground. ("I kinda meant Sabby, but that works.")
(3 Bar) This Combo Is Dedicated to the Tech Guys - ("This combo is dedicated to the tech guys!") as he fires a tracer shot of bear mace. If this hits, the attack continues while they're blinded, popping the target up with a guitar uppercut("One!"), snagging them with both his taser cord and zipline ("Two!!"), and swinging them around in circles as they're shocked ("Three!!!"). He finishes by winging them into the wall and leaping forward to slam down into the floor ("Skip a few, ninety nine a hundred!").
(VS Dante)
Start - <Dante> "Ready to party?" / "Oh sweet! I thought we were supposed to fight."
Win - *Huff, puff* "That wasn't a party at all!!"
Lose - "Nice chops, but you're no Nirvana."
(VS Morrigan) (Most female characters would have similar dialogue, but it would be obnoxious to list them all)
Start - "... Hey! I'm DJ!" / "An incubus, here..?"
Win - "Soooo... You have my number, I have yours, let's uhm... Yeah, let's get a pizza sometime!"
Lose - "A little dull for a demon, but cute."
Elana
Costumes
Standard, Cute little Elana in her usual blue outfit.
2P Costume: Dark skinned, white haired Elana with a red outfit.
Alternates: Oh god so many. Ranging from themed palette swaps to ridiculous costuems.
Intro Animation - Hops up and down to psyche herself up, then steps forward with her dukes up.
Intro Speech - "Face the wrath of the lethal joke character!"
-Alt - "You're totally outnumbered!"
--Alt 2 - "Waitwaitwait, which controller am I hooked to again?"
--- VS Evil, Powerful - "Holycrap! I'd be in so much trouble if this weren't a fighting game!"
Taunt Animation - Plays rock paper scissors with another Elana. The 'original' Elana leaves at the end.
Taunt Speech - "Cmon, cmon, fill that hyper bar...!"
Alt - "HA! Now -you- have to fight them."
Alt2 - "This is the longest taunt in the entire game! No, really, even longer than that Thor guys' heroic tirade. So yeah, there's pretty much noooooo wayyyyy at all to actually get this thing off in the middle of a real fight, but at least you can post it on the internet for cheap laughs, right?"
Victory Animation - Is lifted on the shoulders of a small army of Elanas and bounced happily up and down.
-Victory Speech - "VICTOLY MINE!!! Ack, stupid translators."
--Alt - "Couldn't have done it without you!"
---Alt 2 - "HA! Now I know how Squirrel Girl feels!"
----VS Evil, Powerful - "WOO!! This is SO noncanon, but it still feels pretty great."
Assist # - Assist Type: Assist Used
/Assist Hyper Used
Assist Alpha - Attack: I'll Help! - Elana drops down atop the enemy with all her might.
/Attack There's No Way I Could Normally Do!!
Assist Beta - Attack: I'll Help Some More! - Throws several rocks ala Standard Projectile.
/Fortunate Occurance I'm Not Actually Responsible For!!
Assist Gamma - Attack: I'll Help In a Third Way! - Throws a random Elana into the frey to attack on her behalf.
/Attack There's No Way I Could Normally Do!!
Normal Attack Set - Elana is slightly faster on the move than normal and has blisteringly quick combos, but they're very weak and only every third hit has any hitstun at all. Her finishes are abrupt and painful though, and nearly all of them leave the target reeling.
Special Moves
Down Back Down Forward K+P: Obligatory Summoning Attack! - ("Hey come fight for me!") Calls forth another Elana with random traits to do a single attack and then leave.
Back Forward Forward Punch: Comically Effective Accident! - ("Back Forward Forward Punch!") Runs forward pinwheeling her arms frantically for dozens of weak hits, finishing up by tripping headfirst into the foe to send them flying.
Down to Forward Punch: Standard Projectile! - ("Down to Forward Punch!") Elana throws a rock. Just a rock. It deals no hitstun and low damage, but can be done quickly. Rarely she will 'crit' and throw a flaming rock that floors the target for decent damage.
Back Forward Forward Kick: Clairvoyant Counter - ("Time for a called shot!") Elana assumes the Praying Mantis position for a second and, if hit, ducks under it suddenly to kick her opponent in the nads.
Forward Back Back Punch: Called Shot! - ("Time for a called shot!") Elana assumes the Praying Mantis position for a second, then lunges forward to punch her opponent with ... Relatively devastating results, for her.
Down Down Down K+P: Pointless Transformation! - Changes Elana's current costume randomly.
Hyper Moves
Weird Inexplicably More Powerful Mode!! - ("Weird inexplicably more powerful mode!") Elana's hair stands on end and she gets a red aura, moving faster and hitting harder.
Attack There's No Way I Could Normally Do!! - ("Attack there's no way I could normally do!") Throws a dozen random objects with wildly pinwheeling arms. Damage depends on what objects are thrown, ranging from rocks and chairs to grenades, TVs, and other characters.
Fortunate Occurance I'm Not Actually Responsible For!! - "Fortunate Occurance I'm Not Actually Responsible For!!" The enemy is struck by a meteor.
(3 Bar) The One that Uses Three Bars!! - ("Come on girls, I'm using the one that uses three bars!") Elanas begin popping up everywhere, most just running around harmlessly and a minority actually attacking. They can all be attacked and mostly only have 1 HP, but if the number of Elanas hits a certain number, they all pose and the entire screen is blasted for huge damage.
(VS Deadpool)
Start - "Personalized combat ready quote!" / "Witty and slightly deranged retort mirroring it!!"
Win - "Hey, can you autograph my copy of the script?"
Lose - "Jeeze, it's just plain weird when someone else does it."
Masterpiece
Costumes
Standard, A shining greatsword wrought in blue crystal, silver steel, and pearls, wielded by a nondescript knight.
2P Costume: A shining greatsword with red crystal, gold metal, and small black diamonds, wielded by a nondescript female knight.
Alternate: A long katana crafted immaculately of folded steel, with a laquered handle wrapped in paper sutras. Wielded by a nondescript samurai.
Alternate 2: An imposing claymore crafted of stern but beautiful black steel, with a shining cross adorning the crosspeice. Wielded by a nondescript female barbarian.
Intro Animation - Flips down from the sky to bury blade-first in the ground. It's warrior picks it up after forming in a flash of light.
Intro Speech - "Come, show me thy worthiness."
-Alt - "Long have I awaited a true warrior's hand..."
--Alt 2 - "Have you the resolution to make use of me?"
Taunt Animation - The warrior disappears, leaving the sword to flip about in a deadly helix of its own accord, before the wielder flashes back into existance to catch it.
Taunt Speech - "Don't give up. There is hope yet for thy cause."
Alt - "Are you so faint of heart as to be defeated by an unguided blade?"
Victory Animation - The warrior does a few swift katas, before flipping the sword over their shoulder and vanishing. Masterpiece flips through the air rapidly, landing blade down, sinking halfway into the ground, and giving a cross shaped flash of its central pearl.
-Victory Speech - "Unfortunate. I return to my slumber, to await the next hero.."
--Alt - "Even victory is meaningless without direction. I long for the call of the crusade."
---Alt 2 - "Wake me once again when comes the dawn of champions."
Assist # - Assist Type: Assist Used
/Assist Hyper Used
Assist Alpha - Attack: Master Spin - Masterpiece spins across the screen in a circle of blades, juggling foes if they're airborn when he hits.
/Hero's Charge
Assist Beta - Attack: Master Dart - Masterpiece flies across the screen swiftly, point first, blasting foes into the wall.
/Hero's Charge
Assist Gamma - Attack: Master Crash - Masterpiece drops in from above, slamming point-first into the ground and throwing off an explosion.
/Blaze of Glory
Normal Attack Set - Masterpiece and it's little warrior are well balanced and solid in all respects, but don't shine anywhere in particular. It can triple jump and slow its descent.
Special Moves
Any Direction Twice + Punch: Shining Swallow - Masterpiece is thrown in any direction, and the warrior teleports to meet it wherever it lands. If thrown into the ground, puts off an energy burst and takes a moment to pull back out.
Back Down to Forward Punch: Master Counter - Hops backward, then leaps forward to preform a rising cut that pops the target up.
Down Back Forward Punch: Master Lunge - Leaps, spinning forward with Masterpiece's point outward.
Down Down Forward Forward Kick: Blade Vault - Using itself as leverage, Masterpiece throws its wielder forward for a dropkick.
Full Circle K+P: Master Sphere - Masterpiece whips around of its own accord like an electron orbitting an atom.
Back Forward Back Forward K+P: Shining Radius - Masterpiece orbits his wielder in a swift spin attack.
Hyper Moves
Hero's Charge - ("Survive this if thou can!") The warrior runs forward, slamming into a foe and pushing them back for repeated small damage, finishing with a vicious upward swing that sends them into the sky in a crescent of energy ("This is..."). The warrior flourishes the blade and stabs it into the ground, causing the skybound enemy to explode ("..Thy reckoning!").
Blaze of Glory - ("Taste the heat of creation!")Unleashes the flames of Hephastus' forge in a tidal wave of fire, let loose with a flick of the blade ("Be tempered, or be destroyed.").
(5 Bars) Martyred Blade - ("Thou art worthy. Finally...!") Automatically used if Masterpiece is KOd while at full Hyper. He transforms into a sphere of crystal and flies into the weapon of whichever fighter replaces him (Or in some cases the fists), boosting their attack power by a fair margin.
(VS Zero)
Start - "Curious. Show me you are more than metal, automaton." / "... Don't think a sword has ever backtalked me before."
Win - "Thy warrior soul burns bright. I will take this curious form thou prefer... Let us defeat these 'Mavericks' together!"
Lose - "Found something interesting here. Bringing it back for study."
(VS Dante)
Start - "Thy cause is just. But I must test thy conviction.." / "Heh. Usually they don't turn into weapons til I've beaten them."
Win - "Such dedication beneath that carefree facade. Use me well against the devils that bespoil this world."
Lose - "Eh... You can never have too many swords."
(VS Vergil)
Start - "Thy quest is haunted by hatred and sorrow. Art thou strong enough to overcome this?" / "Weapons should be -quiet-.."
Win - "When one's will is fragmented thus, one can never be a true warrior whatever thy skill."
Lose - "I'll keep my own blade. This one is weak and noisy."
(VS Arthur)
Start - "Excalibur. We meet again..."
Win - "Perhaps... Thou requirest a less diminuitive champion?"
(VS Thor)
Start - "Mighty Mjolnir.. I am humbled to clash with thee."
Win - "Has my creator truly crafted a weapon that could sunder the gods..?"