Post by Trish on Jul 7, 2013 1:13:20 GMT -5
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STUDENT
Player: MonaLisa
Name: Genesis Jones -124
Codename: Mimic.
Age: 18
Height: 5'8
Weight: 145
Hair: Dark Brown
Eyes: Dark Blue/Varies
Nationality: Mixed/Unknown
Occupation: N/A
Appearance: Light caramel skin, taller than the average woman with an un-naturally fit frame. Looking almost like a body builder, or fitness model she maintains her womanly features however.
Picture:
Personality:Unfortunately Genesis isn't very smart, she was kept in the dark about most things for a reason. She speaks Germans fluently, and would actually call it her native language, English she is still learning to use properly. Neither antisocial or super social, she is just socially awkward though her curiosity about this 'new world' drives her to explore all aspects of it. Though she’s open to meeting new people and making new friends, she has a penchant for aggression, and untrusting of adult males. So long as no one calls her stupid, or appears to threaten her or those near to her which at the moment are very few.
Background: Genesis gave herself a new name, where she’s always known herself as 124...its the last three digits on the barcode tattooed on the back of her neck. Gen was up until recently an underground experiment done by one Bartolo Morinetti out of St Louis, who was determined to create the perfect mutant, one she alone could control to aid her in taking over not just St Louis but everything. The experiment began with an African American woman trafficked off the very streets of St Louis, who was paid off to be apart of what she thought was a surrogacy program. In the end she died in child birth just like the other 123 women before her. Those experiments came out physically mutated or died shortly after birth, only a handful survived to adulthood, Genesis was the last, born appearing to be human at first but physical exams proved otherwise...he'd gotten her wish in 124 and trained her, like an animal for the most part, denying her an education of course, to keep the highly intelligent creature from ever learning about who she is, what she is, and what she could be without her help. Even as a child she was her tool for conquering St Louis underground. By 5 she'd killed more than half of her 'siblings' as they were put against one another to see who would survive, who was fit to live. By age 8 she was on her first mission, to take down the local gangs, starting with the bloods. Now at 18 she’s free physically dodging the master scouring the city in search of her creation...
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Fighting----- Fantastic (30)
Agility------ Remarkable (20)
Strength----- Remarkable (20)
Endurance---- Fantastic (30)
Reasoning---- Excellent (14)
Intuition---- Incredible (40)
Psyche------- Remarkable (20)
Hit Points: = 100
Mental health: = 74
Resources: Poor
Source of Income- The school provides an allowance to those who need it.
Origin of Powers: Genetically engineered Mutant
Powers:
Plastic Flesh- Spectacular(50) Genesis's flesh is malleable and clay-like on a fine level. It functions and feels like normal skin for the most part, but when subjected to trauma it acts like putty; a fist will leave an imprint instead of a bruise and a slash will only bleed for a moment. this offers Good(10) Armor vs blunt damage and bullets.
*Adhesion- Microfibers of flesh branching out give her Excellent(14) Adhesion on dry surfaces. Adhesion allows her to wall-jump.
*Enlarge- Remarkable ability to enlarge. On a Yellow she grows 10 feet taller, and gets +2CS to Strength and Endurance and -2CS to Fighting and Agility. On a Yellow her Armor goes up +1CS and it goes up +2CS on a Super Crit.
*Reduce- Remarkable. On a Yellow she shrinks 3 feet and gets +2cs to Fighting and Agility but -2CS to Strength and Endurance. On a Yellow her Armor reduces -1CS and -2CS on a super crit.
*Shapeshift- Spectacular(50) ability to take on any humanoid shape she can come up with in her own mind. this does not allow her to do an exact copy of a unique being nor does it let her grow any functional new body parts. Her voice and such also change.
**Clothing Absorb- When shifting, Mimic's plastic flesh can push through the weave of her clothing to conceal it.
**Facsimile Shapeshift- At -2CS, Genesis may roll to duplicate the appearance of a unique being; however she is limited by what information she has.
**Cuttleflesh- Genesis may alter the color and texture of her skin to match a surface she is up against. If she is not moving, she gets +5cs to stealth rolls to avoid being spotted. If she is moving along the surface very slowly, she gets +3 to Stealth.
**Tendril- Genesis can grow a featureless, boneless tendril of pure muscular flesh. this gets one free action per round with the same stats as her regular body. However, if she grows more than one, she gets -1cs to attack and dodge for each tendril she grows after the first. Her brain is not made to command extra limbs.
Bestial Shapeshift- Genesis can push herself into a bestial form without rolling, In this form she has Fantastic(30) F-A-S-E, and access to the following stunts.
*Natural Weapons- She can shape claws/horns/etc to attack with; these do +6 damage and can change the type of damage she does.
*Tail- Mimic's tail serves as a free 'tendril' as above, without counting as one. I.E, she can have her tail and one tendril with no penalty.
*Armor- Her protection improves to Excellent(14) vs all damage.
*Hyper Leap- She can leap her Strength in feet straight up or twice that forward.
*Patagia- Genesis may grow flaps of skin between her limbs while in a bestial form. She may then glide her Endurance in feet, losing 1 foot of altitude per 10 feet of distance. Alternatively, she can spiral to a safe landing from up to twice her Endurance in feet up. She can roll Strength to catch herself in a freefall; on a Green her distances are halved.
Equipment:
Weaknesses: As Powers above. A 'Weakness' is something superhuman, or at the very least unique to you (or your alien species). A superhuman weakness is like Superman's weakness to Kryptonite - the average person doesn't worry about that. A unique weakness is like a phobia of spiders - it's not something most people worry about. Things true to the average person, like not being bulletproof, are not weaknesses.
Trail of Blood- 124 has made a lot of enemies. Her brothers and sisters are after her, her creator is after her, and the gangs of LA are after her. There is almost nowhere in California she is 'safe'.
Lab Brat- Genesis may have any number of verbal, chemical, or other conditioned responses and weaknesses built into her that she does not know about.
Scramble- Mimic loses the coherency of her shape if hit with a sonic attack or effect with an intensity greater than her Endurance. this does not debilitate her physically, but she loses any disguise and looks like an unformed humanoid mass. She also loses any added features of her Bestial Shapeshift, however she will retain her size if she has changed size.
Contacts: The school, low-level criminal underworld contacts.
Knowledges: Genesis is surprisingly ignorant. She does not know many things most take for granted.
Skills: Genesis received brief training in stealth and assassination prior to her escape.
Genesis has the Incredible(40) ability to imitate others to the extent that she has observed them.
Notable Notes:
The school is aware of her history to some degree. 124 is not aware of this.
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STUDENT
Player: MonaLisa
Name: Genesis Jones -124
Codename: Mimic.
Age: 18
Height: 5'8
Weight: 145
Hair: Dark Brown
Eyes: Dark Blue/Varies
Nationality: Mixed/Unknown
Occupation: N/A
Appearance: Light caramel skin, taller than the average woman with an un-naturally fit frame. Looking almost like a body builder, or fitness model she maintains her womanly features however.
Picture:
Personality:Unfortunately Genesis isn't very smart, she was kept in the dark about most things for a reason. She speaks Germans fluently, and would actually call it her native language, English she is still learning to use properly. Neither antisocial or super social, she is just socially awkward though her curiosity about this 'new world' drives her to explore all aspects of it. Though she’s open to meeting new people and making new friends, she has a penchant for aggression, and untrusting of adult males. So long as no one calls her stupid, or appears to threaten her or those near to her which at the moment are very few.
Background: Genesis gave herself a new name, where she’s always known herself as 124...its the last three digits on the barcode tattooed on the back of her neck. Gen was up until recently an underground experiment done by one Bartolo Morinetti out of St Louis, who was determined to create the perfect mutant, one she alone could control to aid her in taking over not just St Louis but everything. The experiment began with an African American woman trafficked off the very streets of St Louis, who was paid off to be apart of what she thought was a surrogacy program. In the end she died in child birth just like the other 123 women before her. Those experiments came out physically mutated or died shortly after birth, only a handful survived to adulthood, Genesis was the last, born appearing to be human at first but physical exams proved otherwise...he'd gotten her wish in 124 and trained her, like an animal for the most part, denying her an education of course, to keep the highly intelligent creature from ever learning about who she is, what she is, and what she could be without her help. Even as a child she was her tool for conquering St Louis underground. By 5 she'd killed more than half of her 'siblings' as they were put against one another to see who would survive, who was fit to live. By age 8 she was on her first mission, to take down the local gangs, starting with the bloods. Now at 18 she’s free physically dodging the master scouring the city in search of her creation...
-----------------------------------------------------------------------------------------
Fighting----- Fantastic (30)
Agility------ Remarkable (20)
Strength----- Remarkable (20)
Endurance---- Fantastic (30)
Reasoning---- Excellent (14)
Intuition---- Incredible (40)
Psyche------- Remarkable (20)
Hit Points: = 100
Mental health: = 74
Resources: Poor
Source of Income- The school provides an allowance to those who need it.
Origin of Powers: Genetically engineered Mutant
Powers:
Plastic Flesh- Spectacular(50) Genesis's flesh is malleable and clay-like on a fine level. It functions and feels like normal skin for the most part, but when subjected to trauma it acts like putty; a fist will leave an imprint instead of a bruise and a slash will only bleed for a moment. this offers Good(10) Armor vs blunt damage and bullets.
*Adhesion- Microfibers of flesh branching out give her Excellent(14) Adhesion on dry surfaces. Adhesion allows her to wall-jump.
*Enlarge- Remarkable ability to enlarge. On a Yellow she grows 10 feet taller, and gets +2CS to Strength and Endurance and -2CS to Fighting and Agility. On a Yellow her Armor goes up +1CS and it goes up +2CS on a Super Crit.
*Reduce- Remarkable. On a Yellow she shrinks 3 feet and gets +2cs to Fighting and Agility but -2CS to Strength and Endurance. On a Yellow her Armor reduces -1CS and -2CS on a super crit.
*Shapeshift- Spectacular(50) ability to take on any humanoid shape she can come up with in her own mind. this does not allow her to do an exact copy of a unique being nor does it let her grow any functional new body parts. Her voice and such also change.
**Clothing Absorb- When shifting, Mimic's plastic flesh can push through the weave of her clothing to conceal it.
**Facsimile Shapeshift- At -2CS, Genesis may roll to duplicate the appearance of a unique being; however she is limited by what information she has.
**Cuttleflesh- Genesis may alter the color and texture of her skin to match a surface she is up against. If she is not moving, she gets +5cs to stealth rolls to avoid being spotted. If she is moving along the surface very slowly, she gets +3 to Stealth.
**Tendril- Genesis can grow a featureless, boneless tendril of pure muscular flesh. this gets one free action per round with the same stats as her regular body. However, if she grows more than one, she gets -1cs to attack and dodge for each tendril she grows after the first. Her brain is not made to command extra limbs.
Bestial Shapeshift- Genesis can push herself into a bestial form without rolling, In this form she has Fantastic(30) F-A-S-E, and access to the following stunts.
*Natural Weapons- She can shape claws/horns/etc to attack with; these do +6 damage and can change the type of damage she does.
*Tail- Mimic's tail serves as a free 'tendril' as above, without counting as one. I.E, she can have her tail and one tendril with no penalty.
*Armor- Her protection improves to Excellent(14) vs all damage.
*Hyper Leap- She can leap her Strength in feet straight up or twice that forward.
*Patagia- Genesis may grow flaps of skin between her limbs while in a bestial form. She may then glide her Endurance in feet, losing 1 foot of altitude per 10 feet of distance. Alternatively, she can spiral to a safe landing from up to twice her Endurance in feet up. She can roll Strength to catch herself in a freefall; on a Green her distances are halved.
Equipment:
Weaknesses: As Powers above. A 'Weakness' is something superhuman, or at the very least unique to you (or your alien species). A superhuman weakness is like Superman's weakness to Kryptonite - the average person doesn't worry about that. A unique weakness is like a phobia of spiders - it's not something most people worry about. Things true to the average person, like not being bulletproof, are not weaknesses.
Trail of Blood- 124 has made a lot of enemies. Her brothers and sisters are after her, her creator is after her, and the gangs of LA are after her. There is almost nowhere in California she is 'safe'.
Lab Brat- Genesis may have any number of verbal, chemical, or other conditioned responses and weaknesses built into her that she does not know about.
Scramble- Mimic loses the coherency of her shape if hit with a sonic attack or effect with an intensity greater than her Endurance. this does not debilitate her physically, but she loses any disguise and looks like an unformed humanoid mass. She also loses any added features of her Bestial Shapeshift, however she will retain her size if she has changed size.
Contacts: The school, low-level criminal underworld contacts.
Knowledges: Genesis is surprisingly ignorant. She does not know many things most take for granted.
Skills: Genesis received brief training in stealth and assassination prior to her escape.
Genesis has the Incredible(40) ability to imitate others to the extent that she has observed them.
Notable Notes:
The school is aware of her history to some degree. 124 is not aware of this.
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